Saturday, 5 February 2011
Moodboards and Initial Imagery
Thinking about level design and shaping a world/level for the character is an interesting challenge.
I chose images for inspiration based on their Dysopian content, but also, i like the vast, barren, empty wasteland that comes with games such as Heretic, Doom, Killzone...
I've have also had my first real look at Machinarium art. This has a great mood inspiring feel to it. Often crammed with information and visual stimulus that is cleverly disguised within the features of the piece. ie, walls made subtly out of crying faces or bones..
As my character is an old radio robot, i think greys, bleak imagery, steampunk esq, 'manual machinary' Lots of steam and mechanical noises.
I would like the level to be comprised of sound experimentation. Really industrial, techno, blips and blops, lucid reverby minimalist noise.
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