Friday, 18 February 2011

Time Management

Briefing - 14th Jan

-Brainstorm
-Moodboards
-Research - Level ambience / Different games and levels
- Textures
- Backdrops
-Floor Plans
-StoryBoards/direction
-Perspective drawing
-Concept art

Crit - 18th feb

-Schematics/Scale drawing
-Construct shell in Maya
-Construct in Artefacts and objects in maya
-Textures into maya
-Ableton for sound design
-Import to Unity to test for scale and feel/ First person aspect
-Unity Beta test

Final Crit - 11th March

-amalgamation in Unity
-Add sund and other artefacts to Unity
-Finalize and tweak textures
-Time allowed for suggestions from Crit.
-Evaluation

FINFINFIN

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