Sunday, 13 March 2011

Accurate scale floor plan


After crit it was made aware to me that i needed to think about the scale of my character in relation to the scale of the level. I found that in beta testing, my character was far to small for the size of the level. In first person mode, you had to jump up the steps that are supposed to be low profile. So i went back to the drawing board and made a floor plan of more accurate proportions. This along with the perspective drawings from earlier have made constructing the level much easier to understand.

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