Sunday, 13 March 2011

Textures/Tones Tested for Unity


These are the textures i have decided to move through into unity. After multiple testing in maya with different cominations of Blinns and Lamerts, imported files and the attribute editor, i have decided that the textures above are the ones that suit the environment best.
It has taken lots of experimentation with making things up in photoshop or finding quality resolution images to make seamless textures.
The techno-dystopian aesthetic has really taken over from the victorian steam punk idea. This is due in part to making a soundtrack and reacting to that. This will be further established in a later evaluative post.

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